strangerpeople: (Default)
The Fifteen Strangers Mods ([personal profile] strangerpeople) wrote in [community profile] 15strangers2018-12-15 09:51 pm
Entry tags:

LET THE GAME BEGIN

KOPARA AIR FLIGHT 15
(SYD -> HNL)


[Well, good going, Yurick and Vita. You dun fucked up. Now it's a murdergame. Still, could be worse. It could be a certain screechy female commander in charge, right?

In any case, you are stuck here. It's frustrating, and as time goes by, being here is going to wear everyone down. Not to mention the scent of those damn leis just won't go away, even after you've tossed them aside. The air permeates with it, and combine that with recycled air that only makes things more irritating and pungent, the limited supply of essentials, the limited space even on this large plane, the horrible electricity situation, *and* the threat of the murdergame now ever-present over everyone's heads?

Things are not fun right now. And as time goes by, it's going to only get worse. It's just a question of how - and whether there's any escape before it becomes too much to bear.]


((OOC: Welcome to the week! We'll be doing things a little differently here - we will have a sub-heading for investigations to happen, where players can send their characters of to find clues. Just head over there and use the OoC map to help guide your characters to major clues if you so wish!

Of course, you can always court disaster for your character, courtesy of the RNG, if you so wish! As a result, there will also be a sub-heading revealing everyone's level of injury, which will start at a default number for everyone (except those already injured coming in, or injuries inflicted before the pilot's call!) at the beginning of the week! This can be raised as you see fit to inflict pain on your character - just remember to TAG ANY COMMENT THREAD FOR THE MODS if you want injury rolls! Just don't go too high - your character may not survive if you do!

GOOD LUCK! And remember - have a nice flight!))
awitchdidit: (allow me to introduce myself)

[personal profile] awitchdidit 2018-12-18 08:09 pm (UTC)(link)
Ahaha, the trickiest and deadliest of demons, or so his occult resumé says. He does have the ability to take a soul without permission, which is unusual, but I summoned him for his skill in finding witches and hidden things. Weather control and bringing down walls are also among skills that might be useful here.

[Vinea continues to eat, ripping open a bag of trail mix.]

Also, this guy was willing to respond to an impromptu summoning with none of my usual accoutrements. Even if he's not up for all of that, sometimes you just go to war with the demons you have.
mermaidkin: (Smile)

[personal profile] mermaidkin 2018-12-19 11:51 pm (UTC)(link)
[She summoned him for his skill in finding witches... After that, Hiyori's interest is piqued. He sets his elbows on the bar counter and perches his chin in his hands to listen closely, getting on an eye level with Vinea.]

So you make your own luck even though you're a witch! I have to tip my hat to you for that. We need all the help we can get.

[It's perhaps not the most unmitigated flattery. He just hates the idea of witchcraft that much. He also hates, like, violence, though, and obviously this situation is getting too complicated to resolve without at least some of that.]
awitchdidit: (allow me to introduce myself)

[personal profile] awitchdidit 2018-12-21 04:42 pm (UTC)(link)
The basis of all magic is luck and risk. The greater the risk, and the longer the odds, the more potent the miracle. That's not to say you shouldn't prepare or plan, but ultimately, only by trusting that your miracle will come true can you achieve one at all.