19 May 2019 @ 12:50 am
FINAL WEEK


[There are no new floors that open today.

No food, if you didn't bring any with you. No way to figure out how much more anyone can take of this. There's just no way to know. Half of your number are gone. Half of your number either betrayed, or were betrayed. It is overwhelming and terrible-and who knows what more is to come.

You can feel the shift in the air. The fear, the strain, the tension, between everyone who is left. What can anyone do? Is there any way out of this? Is everyone truly condemned, after all? Who will betray whom?

What will happen next?


There are seven strangers left in this place.]

((OOC NOTE: This post is your last chance to have your characters explore the Mansion and all of its corners for possible clues. After the Final Investigation is open on Thursday, the Mansion will still be accessible, but the Strangers will be unable to uncover any new clues-or alter their Nightmare levels-in Investigations or Encounters.

You have been warned.
))
 
 
18 May 2019 @ 09:30 pm
[so... that was another fun-filled trial. when Osomatsu finally is free from his coffin and he leaves the ossuary in a hurry. he's... well, he's not happy, but he feels better that Emma and Ambrosine were spared. he wonders if it's even worth having a meeting right now, but it might be a good idea to collect their heads.

everyone's in bad shape right now.

he doesn't have enough paper to write everyone notes, so he'll just go around the mansion and search for the other guests]


I'm holding a meeting in the parlor. If you have food, you wanna share?

[you don't have to share your food, though, he explains. you can just bring yourself! after that, he'll go down to wait. he doesn't have any of his own food to share, but he has the healing beer, which he does bring with him]
Tags:
 
 
Current Mood: blank
 
 
18 May 2019 @ 07:06 pm
THE THIRD PROSCRIPTION
(CW: Coffins, claustrophobia in general, skeleton bones)


[Suddenly, a bright light from above lights up, same as last week, from the bone chandelier. he light only seems to shine on one individual, as the Elder Steward appears, his hood off, grinning.]



[He is silent, for a moment.

Then, he finally opens his mouth.]


. . . )
 
 
16 May 2019 @ 11:14 pm
THE THIRD INVESTIGATION


[How is everyone, this morning?

No doubt, most of you are sleeping. Perhaps you are dreaming. Whether they are dreams or nightmares are irrelevant. Hopefully, none of you are heavy sleepers. Especially not when there is a very loud BANG that suddenly permeates through the ceiling right above the bedrooms.. The force of the impact is such the rooms actually shake, sending dust onto those in their bed.

If that didn't wake someone up, then the sudden scream coming from upstairs at roughly the same time will do it, right?

In other words. Good morning, Strangers. Something is happening upstairs.

Best to check it out, and quickly.]
 
 
12 May 2019 @ 12:16 am
WEEK 4


[To say that the mood of the remaining Strangers is...low...is an understatement. The revelations about Eric, and the death of the innocent Zelda, no doubt weighs on everyone's minds, now. It's a terrible blow, and deep down, those who are left probably know it.

That won't be the only thing come morning, however. When everyone wakes up, they will find that their memories have changed once more, as have the rules. More than that, a new floor has opened up-and something is wrong.

Of course something is wrong. Everything is wrong. Everything and everyone is wrong. Wrong wrong wrong wrong wrong. What can you do? Is there anything that can be done? And-will vengeance be taken for Zelda? Eric is now a free kill, after all. Then again, what's to stop Eric from killing again? He's no longer bound to the rules of the murder, after all...

Is there any hope left? Or is it only a matter of time before everyone well and truly snaps?


There are ten strangers left in this place.]
 
 
11 May 2019 @ 07:02 pm
THE SECOND PROSCRIPTION
(CW: Coffins, claustrophobia in general, skeleton bones)


Most interesting.

[Suddenly, a bright light from above lights up, same as last week, from the bone chandelier. Once more, the light only seems to shine on one individual, as the Elder Steward appears, looking pleased as punch.]


Excellent, excellent. You have condemned The Noodles to die by quite the majority, so certain you were of her guilt!

[There is a long, long pause. Finally, though, the Elder Steward does something unexpected. First, he throws his hood off to reveal--huh. A rather young-looking and handsome figure. Odd.]

But...

[A slow, fanged smile appears on his face, before he turns to Eric, raising a toast with a glass of something that might be red wine-or something else.]

You were wrong. Congratulations, Fast. You have exceeded my and Our Lady's expectations. You have damned an innocent woman to the cruel death you deserve for your crime, and your fellow shall be forced to watch. For this you shall be rewarded protection for that special person, as promised.

Now.

How does it feel to know what you've done, hm?
 
 
10 May 2019 @ 10:31 pm
THE SECOND TRIAL


[After the final clue is found, the ticking sound in everyone's head abruptly stops.]

Well done, well done. Now, I believe you know where to go from here!

[There is the tell-tale rumble once more, and once more, if the Strangers don't go to the garden, there are dozens of bats more than happy to drag them there.

Despite the very dim light of the candles and the tray of "food" in the center of the Ossuary, it becomes clear- once everyone's been chained up and dragged to their designated place-that there are less coffins present than there were last week. Where Eddie, Akko, and Felicity's graves had been, there are nothing but a carefully balanced pile of skulls in their place. It's...best not to speculate whether any of those skulls happen to belong to the dead of your group.

Once everyone is forcibly settled, the scrolls that everyone possesses light up. Five faces appear alongside the evidence.]



THE FAST
THE ENEMY
THE CIRCUIT
THE APPROACH
THE NOODLES

Now that we are all settled, I suggest you get to it. You do not have forever.

[As the Elder Steward finishes, the clock is ticking again. It's time to decide who is responsible for this horrible crime.


The trial for the murder of Franciscus Erkens, the Scorching, has begun.]
 
 
10 May 2019 @ 11:46 am
THE SECOND INVESTIGATION


[It's Friday once more. As the third week begins to near it's end, the tensions-and nightmares-among everyone is on the rise. It doesn't help that this is Friday-and Friday is shaping up to be a bad day of the week.

The question is whether this Friday will be any different from the last. Perhaps this Friday will be different. After all, the morning is over, and nothing happened yet!

But then, isn't that strange too? Maybe it would be better to look around. Just in case.]
 
 
05 May 2019 @ 12:12 pm
WEEK 3


[Well. Good morning, Strangers. When you wake up, you will realize two things.

The first is that something has changed with your memories. One of them is different from when you recall it being before. Clearer, more coherent, more...correct, somehow.

Could it have been an effect of what happened with the trial? You don't know. What you do know is that the staircase outside of the bedrooms has also changed-the way is no longer blocked. There is a new floor above to explore, now.

What do you do, now? Will you eat anything that had been offered by the Stewards, if you'd managed to snag some of it during the trial? Will you continue to dive into the mystery of this place? And if you do-how much more will it cost you?

There is, unfortunately, only one way to find out.


There are twelve strangers in this place.]

((OoC: Please remember to do activity check!))
 
 
04 May 2019 @ 07:21 pm
[Well then. After that horrifying end to the trial, Harriet is in kind of a panic mode, and with nothing really to work down from it. She imagines everyone else is the same way. Krone had previously seemed like the meeting-holding-adult type, but that was obviously shot to hell now. As the murdergame veteran, should she step up? Even though it hardly feels that way, when nothing had been like this.

Eventually, she can be found reluctantly pasting up a notice on the back of some sheet music.]


Meeting in the parlour.

[She thought about writing, "for information gathering", or maybe, "for story telling", since they need to make some actual progress, or since Akko liked stories. In the end, though, she doesn't want to discourage any particular types, so she just leaves it at that and brings her bowl of weird fruits for those who would rather try their luck with these than horror foods that possibly come out of killer muppets.]
Tags:
 
 
04 May 2019 @ 07:20 pm
THE FIRST PROSCRIPTION
(CW: Coffins, claustrophobia in general, skeleton bones)


My goodness! You are all so fascinating. Your convictions change like the tides, your certainty wavers so easily! So many whiffle-whaffles among you!

[Suddenly, a bright light from above lights up. It's a chandelier...made of human skeleton bones and skulls. Despite all of the candles lighting up, the light only seems to shine on one individual, as the Elder Steward strolls forward.]


I must say, for a moment, it seemed all but certain that you would condemn an innocent woman. If only The Embarrassing kept her mouth shut for a few moments more, hm? Then no one would have noticed the mistake that The Enemy had written upon the evidence list!

[A thoughtful tap to the lips, then-even visible beneath the cowl-a cruel smile as he turns to look at Felicity.]

Though I suppose it shouldn't be a surprise that she was so cruel to a young one while attempting to condemn another using a so-called 'moral high ground'. After all-it's not the first person, much less child, whose life she's ruined with her hypocrisy.

Is it, my dear?
 
 
04 May 2019 @ 10:47 am
THE FIRST TRIAL
(CW: Coffins, claustrophobia in general)


[Once the final clues are found, the ticking stops. Almost immediately after, the Elder Steward's voice suddenly echoed through the entire Mansion.]

Well done, well done.

Now, if you will please collect yourself and come to the ossuary.

Do not tarry. We will find you.

[As if by magic, there is a rumble at the large, unknown and seemingly unused patch of land in front of the mansion, and behind the garden. Upon getting there, the Titled will find that there is a door; upon going down a small flight of uneven, possibly stone stairs beyond this door, they will find themselves in-

a dimly lit room. There are fifteen structures in the room, all surrounded by candles; it's a bit of an uneven walk (what the heck did they use to pave this floor? Cobblestone?), but once each person gets to the structures, they will realize, to their horror, that they are coffins in front of small podiums.

Not that you can back out of this place. Iron manacles grab everyone by the hands as they enter, and if you don't come willingly, you will be dragged in, the floor cutting you up on the way. Best to just let the manacles guide you to your proper place.

After everyone has been...well, more or less chained to their places, they will find a stone tableau in the center of the podiums. On them are the blue and red egg things, which look to be the only other things lighting the area outside of the candles.

Looks like you're going to be eating here as well. The manacles at least allow you to go across to grab the food, but not much further. Unless one of the Stewards ostensibly decide to loosen your chain distance-or let you go outright. Not that it seems like it will happen any time soon, given the Younger Steward is nearby, judging by the location of his voice.]


Hey, assholes! Bout time you got here. Pay attention!

You got a list of people who could have killed the little brat. Now go one and figure out who did it with the crap you found. But don't waste our time! And don't let us get bored.


[As if on cue, five images shimmer into view on everyone's scrolls-and another ticking begins to fill everyone's minds and ears. It looks like you have no choice.

One of these individuals is a killer.]


THE
CIRCUIT
THE
SCORCHING
THE
OBTUSE
THE
FAST
THE EMBARRASSING


[It's up to the Strangers to decide who might have done it. Good luck-and happy eating while you're at it. Your time to make a decision is limited.

The trial for the murder of Atsuko Kagari, The Ursa, has begun.]
 
 
02 May 2019 @ 10:51 pm
THE FIRST INVESTIGATION


[Good Friday morning, everyone!

Ah, the sun is shini--no.

Well, the birds are singi--....no...

It's time to take a shower and--...oh.

It's...the bats are...cute....?




Ok, it's a dreary and miserable morning and everyone is annoyed that they are here and there's an infestation of spiders and creepy happenings and the Stewards are jerks and no one likes this place, ever. Fine. Be that way. So.

What is everyone doing?]
 
 
27 April 2019 @ 08:20 pm
WEEK 2


[The new week comes.

Those who have eaten the offered food from the Stewards will find themselves much more refreshed and energetic. They will also find their need for food is practically nonexistent for the rest of the week. However, that may not be the only side effect of their sustenance they might find-nor will all of the side effects be pleasant.

There are no new floors to explore, though there is a bouncy castle in the arena now. (Thanks, Harriet.) There is also the possibility that there may be more to find on these floors-or maybe they are just going on a wild goose chase. Or maybe there is something to find, though those who look for answers may not like what they find.

And what of the number of Strangers left? The Stewards have already allowed a murderer to get away with their crime scot free, and no one else has uncovered the culprit. Who knows what else the Stewards might have up their sleeves?

There are fourteen strangers left.]
Tags:
 
 
22 April 2019 @ 01:57 pm
WEEK 1


[Well, it seems that you are all here now. Stuck, with a power, and with two individuals who are...very different from one another, inside an old, decrepit home. There's not much to do now than to stew, look for food, and figure out what the hell you're going to do to pass the time - if not get out of this place entirely.

There has to be a way, right? And what the heck happened to the fifteenth name on the list that was handed out? Is there someone else here? If so, who are they? Do they even exist?

So many questions to answer-and, it seems, more than enough time to try to figure them out, hopefully.


There are 15 (?) strangers in this place.]
Tags:
 
 
21 April 2019 @ 01:26 am
POOR UNFORTUNATE SOULS



[There's no doubt that those who wake up will vaguely remember a dream.

In that dream, at least for most people, there are two figures, informing them each that they had a Title. With that title came a power. More than that, they were being given rooms, as if they were meant to stay in the dark and gloomy place where their dreams placed them. The Strangers might have found this to be a ridiculous proposition. Unless they have been through this before, then were probably not surprised in the least.

All of this, of course, ended with a sense of inexplicable dread for everyone. Especially when they woke up to find themselves in long, thin, cramped rooms, with only candlelight to give them any illumination.

Yes. Unfortunately, that dream had not been a dream at all, much as you might have hoped. You are here, now, inside an old, decrepit house where you have been given what appears to be a permanent residency. While you apparently have a power to aid you, it's no comfort. You have no option to leave, you have no way to escape, and the rules hammered to your door doesn't help the creeping sense of doom pooling in your stomach.

...

Now.

Where are those two figures that had greeted you to begin with?]

((OOC: Please remember to comment on the Mansion Guests and the Guest Profiles pages if you haven't yet!))
Tags: