The Fifteen Strangers Mods (
strangerpeople) wrote in
15strangers2019-05-12 12:16 am
WEEK 4
[To say that the mood of the remaining Strangers is...low...is an understatement. The revelations about Eric, and the death of the innocent Zelda, no doubt weighs on everyone's minds, now. It's a terrible blow, and deep down, those who are left probably know it.
That won't be the only thing come morning, however. When everyone wakes up, they will find that their memories have changed once more, as have the rules. More than that, a new floor has opened up-and something is wrong.
Of course something is wrong. Everything is wrong. Everything and everyone is wrong. Wrong wrong wrong wrong wrong. What can you do? Is there anything that can be done? And-will vengeance be taken for Zelda? Eric is now a free kill, after all. Then again, what's to stop Eric from killing again? He's no longer bound to the rules of the murder, after all...
Is there any hope left? Or is it only a matter of time before everyone well and truly snaps?
There are ten strangers left in this place.]

CURRENT NIGHTMARE LEVELS
Level 1
Bangladesh
Ambrosine
Level 2
Krone
Level 3
Emma
Osomatsu
Thanatos
Level 4
Arthur
Level 6
Harriet
Level 7
Eric
Jun]
SUNDAY
INVESTIGATION/ENCOUNTER THREAD
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CW: bisection
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CW: body parts flying
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CW: impalement in detail
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First, he wants to see if anything has changed since the murder. Then he does recall that he was stopped from going up further and wants to see if that also has changed. They got a new floor opened up last week, wouldn't it be the same this week?
Before coming in though, he's going to make himself a torch to carry in there and leave a bucket of water to douse it in later. He definitely prefers the good old fashioned way of lighting a dark tunnel over his power.]
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So he goes to sit in the bouncy castle, closes his eyes, and focuses. His power. Past or future, he doesn't care, he's looking for the stewards. He'll focus on the younger one first.]
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Alucard had been absent, last night. Eric had begun to hope he'd stay away. Unfortunately, he's surprised by that familiar voice just outside the laboratory. He freezes.]
If you want to be useful, just take the spear and the whip and go, old man.
[He is not carrying either of those right now, and steps into the lab as would a sullen teenager escaping his disappointed parents.
That it's a brilliant yet hideously twisted mind's workspace is obvious enough - but what the hell is that skeleton?!]
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warning: 20th c. Catholic dude thinking about tube embryos as children by default
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for the rest of the morning, he's in the garden, wondering if people are going to get together and discuss what happened. he's tired, and hungry, and he doesn't know what to do with himself. all he can think of is that note Franciscus left, that Eric had. but the more he thinks about Franciscus, the worse he feels. he thought he'd be used to this game by now. but... no one ever could get used to it, right? certainly not him.
he spends the rest of the day looking for Hydrangea, and then he goes to the tavern to drink a bit. he wants to get drunk, but he doesn't think that's a good idea, with the way these nightmares are happening more frequently, so he just drinks one beer slowly. out of the corner of his eye, he thinks he can see Franciscus enjoying wine, but when he looks in that direction, he sees nothing. he's so alone.
ugh]
garden
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tavern
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[After seeing what happened to Bang, he wanders towards the tavern and stares into it for a long few minutes. It's not tempting. It shouldn't tempt him. Really, he wants to destroy this whole place. It's not what he wants... but it is. This isn't his world.]
[He turns away from it after a while, poking his head into the library and looking through books. Not really absorbing it... but looking through it. It's interesting, but a lot of old sorts of writing... there's some kanji there he can't figure out and has no reference books for.]
[Finally he heads to the arena, where he deposits a bowl of butter, a lime green hoodie, and two candles from his 'winnings' in the catsle entrance and moves away from it so he can start practicing stabbing a dummy with a very sharp knife. ... It's clear he's not very good at it.]
Arena
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MONDAY
INVESTIGATION/ENCOUNTER THREAD
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Laboratory
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Of course, as far as he's concerned, there is someone standing just inside the door, staring coldly at him. "The only 'factor to consider' is that you are no longer worthy to wield it."]
You think I don't know that, by now? If I lose it in here, then the whip is -
["Graves the elder and the younger managed without it. Before them, just after Richter, there was - "]
Shut up, damn it, you can't be serious in telling me this is a good idea!
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cw: suicide and guns
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SOMEONE'S CRANKY
WHICH ONE OF YOU ASSHOLES DID IT!? Taking shit from Big Sis's room... Bastard! Shithead! Dirty thief! Who said you could go in there and break shit, huh? You got a lot of nerve even touching anything that belongs to her, let alone thinking I won't notice if you mess with her.
So give it back or I'll fucking kill whoever I found out did it. And none of you are getting in her room again!
[From now on, the big golem is on patrol with its saw in its hand, and it will scare away anyone who gets near the bedroom. Unless, of course, they're carrying a certain fan.]
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Come forth, Claire!
[Some... thing. Krone hugs it about the—neck? Forehead? It chitters and hurgles at her. They make not-eye contact as she withdraws yet continues to pat the peak of its crescent.]
You've been so, so good and patient! Yes you have!
[Krone goes on to walk the thing all about the mansion, including the workshop where they are looking for potential accessories and toys. "Claire" is only interested by the moment these metallic items are lifted up to glint in some light and otherwise gets bored very quickly.]
TUESDAY
MOTIVE: To Bingen Again
It's more than possible to think that what is happening around them is real. After all, it's happened before-what everyone is experiencing is an event from the past that they most regret. Small, big, important, pointless, it doesn't matter. Everyone is forced to relive it, until, without warning, they find themselves back in the Mansion, almost dropped on the floor by the vividness of the vision they had received.
After a few moment, the chuckle of the Elder Steward-and the outright laughter of the Younger Steward-echoes through the webs of the mansion.]
Ah, you all look so flustered-as if you have seen a ghost, hmm?
Damn straight!
As we mentioned before, we know a great deal about you. Your thoughts, your dreams. your regrets. Your many tragedies.
Hahah! You guys sure messed up a lot of lives, didn't ya!?
But we have a solution for you. We can change the past. We can erase your greatest moment of tragedy from existence. It will be like it never happened. This is no simple gift for us to grant!
So you can probably guess what the price is, huh? HA!
Hmmhmmhmm.
Kill someone by the end of the week and get away with it, and the power to change one event from your past is yours.
If you don't take us up on it--TOUGH TITS!! You'll just have to deal with your shitty life on your own!!
The choice is, as always, yours.
Later, losers!
[The chuckling and laughing continued for a moment more, before the webs finally stop emitting the sounds of the Stewards' cruel guffawing.]
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[After he's read a little bit, Jun heads over to the servant's quarters and grabs a boom. It's been a bit since he's done a good sweep, and people will find him spending a lot of the rest of the day sweeping through some of the rooms and hallways, just to make sure things are relatively clean. He needs to focus on something else other than what was just presented to them...]
MMMMM MEETING?
...have a drink.
[ You're really going to need one. Note that she doesn't offer the eggs. ]
What I want to know is whether anyone else has had quite enough of our captors pushing us into corners like this. I have my share of secrets, and though you may ask me what you wish, I don't expect the same of you.
But we must consider ways to prevent more of our number from falling into despair.
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Mods?
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MODS
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MODS?
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WEDNESDAY
INVESTIGATION/ENCOUNTER THREAD
MINI-GAME: PLACE YOUR WEAPONS
IC INSTRUCTIONS
OoC INSTRUCTIONS
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roll was 1d100=2 btw
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1d130 = (94) = 94
1d130 = (90) = 90
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well here goes nothing. 1d110 = 32
1d110 = 106
Re: 1d110 = 106
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Mods, I guess? WEPON
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d115 = 32
D115 = 23
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RESULTS
LATER THAT NIGHT
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THURSDAY
INVESTIGATION/ENCOUNTER THREAD
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At another point he's in the garden trying one of those cigarettes he got. He's familiar with tobacco and its effects, but not modern cigarettes. That much is obvious with the fact that he's trying to light the wrong end.
Later on he can be found in the music room attempting to repair the harp. He doesn't seem to be doing so well at it. After some time he'll give up and leave the strings in the room in case someone else wants to give it a try.]
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[He's then in the arena after a while, attempting to stab more dummies. He's a little dirty, but less than you'd think, since he changed to his regular clothes after gardening. The poor dummy also looks like it's been kicked a few times, and there's some rips in the fabric that look like knife marks.]
[Finally he settles down in the parlor, just sort of staring into space as if he's listening to someone else talk. Maybe he is.]