01 August 2019 @ 10:13 pm
THE SECOND INVESTIGATION


[The morning starts as...most mornings do. Quiet, calm. In space. Next to a jail.

That, however, changes when screams start to emanate from the entrance.]


RUN RUUUUN!!

AAAAAAAH!!


[Soon enough, droves of people are streaming out of the jail, panicking and screaming and in some cases fainting. They start jamming towards the station in a near-stampede, screeching.]

LOOSE! THEY'RE LOOSE!!

THE ANIMALS HAVE ESCAPED THE PEN!!


[...Oh dear.

Help?]
 
 
29 July 2019 @ 08:21 am
WEEK 3


[You dream.

She sits across from you, hairpin shining like fire, her violet eyes staring at you. She slides a cup of tea in front of you, but not before mixing in a dollop of something thick and red like fire into it.

She encourages you to drink. Insists, even. For some reason, you feel compelled to obey. The taste is that of honey. As you sip, she talks.

"I'm sure you think I'm a monster. You wouldn't be wrong."

She sips her own tea.

"I had a family, once. A long time ago. A husband. Children, though not mine. It was acceptable. I was satisfied. Then I found my true calling. I had to leave them behind."

Her cup slowly returns to its sauce.

"They're gone now." A pause. "Replaced. As is the reason I abandoned them. A Counsel of Peace...the dreams of a Messenger...a curious experiment...love itself. Maybe none of it mattered, in the end. Maybe we will not matter, either. Maybe what we are trying to do will fail after all."

"But...I am still here. And you know what they would say about reckonings in the Neath..."





Your eyes open. Something has changed inside you. You remembered something. You look around, dazed, before you stumble out of your room.

You are docked, again. A new week, a new po-wait. The hell is this. Yes, you can see it's called Spatium Prison, but when you think of Victorian era prisons...well, this is not what were expecting. Are you sure that the Conductor-whose name you somehow now remember as Lilac-didn't end up in the wrong universe or something?

...No, sadly. There are the tourists. Well. This is going to be...a week.

Hopefully everyone will survive this one.


There are 13 strangers left in this place.]
 
 
28 July 2019 @ 12:08 pm
???  
DO NOT GRIEVE


[It's early morning. It's probably no surprise that the train has left Victoria's Chasm and its instruments of despair behind. They are off to another designation, another port, through fog that even enters the train in swirling waves.

That is when the rats start to squeak in panic, and sadness seems to roll into the hearts of the remaining strangers as they hear the distant sounds of a roaring cry. It is much like the howl that accompanied Beatrice's death.]


Oh no, I knew we shouldn't have passed here-

Blimey, I saw the eye, I did!

What do we do!?

Come on, get the passengers 'ere!


[What is going on?]
 
 
28 July 2019 @ 12:41 am
[Beatrice and Proto Man are now dead, and the rest of them have to live on.]

[They need not do it alone, however. And to that end, Caleb posts a piece of paper to the door of the apartment cars with some of the bandage tape.]


Meeting in the lounge after dinner. Drinks will be provided for those of age.


[He's not sure if people will be up to eating or not, but hopefully some should show up. The rest can go about their business.]
 
 
27 July 2019 @ 08:43 pm
THE FIRST EXECUTION



[Given what has happened, there's hardly any deliberation, or suspense, once the clock chimes again.

One by one, the profiles on the suspect list disappear, until only one is left.]



A unanimous vote, no less.

[The Conductor stands, slipping the pardon from her vest. Without a second's hesitation, she rips it up as she crosses the garden to the center of the podiums. The paper falls to the floor in tatters.]

I shall give you a few moments to say your goodbyes to the Rose; I would suggest not interfering with the execution. In fact, I very strongly suggest against it. Getting caught in the magnetosphere we will be creating will...not end well for anyone who tries, I promise.

Oh, and-you might want to consider putting your sunglasses on. Soon. Very soon.
 
 
27 July 2019 @ 12:58 am
THE FIRST TRIAL


[The hour is up.

A bell chimes.

Soon enough, the Conductor collects everyone.]


Right, come now. You don't want the rats come and drag you in.

[And indeed, if any of them do try to resist, the rats will swarm them and drag them down to the locked gate.

Soon, the Conductor is standing where the lock is, hands on her hips. Soon enough the Empress' Shadow, the Other Victoria, the daughter of Her Thrice-Renewed Majesty, hobbles in, still dressed in her black, using a cane, her head held high as she stared at the Conductor. If the Strigoi do indeed remember her, perhaps they have informed her of what is happening. The two stare at one another, silent, for a moment.

Then, with a sigh, the Conductor begins to recite words that she has clearly said dozens of times.]


Private citizen. In the name of the Empire and your eternal Empre-

[Beep. The Dowager's thumb is immediately on the fingerprint scanner, and there is a click before the chains dissipate, as if by magic. Then, the fingerprint scanner-a familiar, of all things, of a Strigoi-then hops over to the Dowager, squeaking over to the Outer Terrace. Then, the Dowager herself turned and began to walk off, though not without giving a small, sympathetic nod to the Strangers as she leaves.]

...oh. Well then. Thank you, your Majesty.

[Clearing her throat, the Conductor throws open the gates. It's a small English garden in twilight, with a fountain and bushes and a few animal-like familiars here and there. There is a small station which to make tea and crackers with accompanying crockery near the house, though there are no servants manning it.

In the center of the garden is fifteen podiums-something McBurn would recognize almost immediately-in a very large, wide circle, and a larger, sixteenth chair which the Conductor sits in,. Each podium has a pair of sunglasses chained to them; there's no way to unchain them.

Above them is darkness. On the side of the house facing them, a window curtain is slightly open; the Empress' Shadow is the only other live witness to this aside from the crew.

The conductor presses a button on the chair, and everyone's cuff beeps. There is a clock again, along with a list.]



THE ROSE
THE FORLORN
THE GOLEM
THE DISCORD
THE HALVED
[She then presses a second button, which seems to do nothing. She then speaks laconically, if not bored.]

This is the trial of Weftlander Proto Man, alias Blues, alias "The Alphabet" . We are in week 2 of our journey; our current stop is Victoria's Chasm. The suspects are as recorded in Little Courtesy Registration No. 36244-H. This is Conductor Lilac recording; I am empowered by the edict of Her Thrice-Renewed Majesty to magister the following proceedings.

[Then, much more lively (if not a little sarcastic).]

Bureaucracy. Isn't it grand?

Now. Let's begin, shall we? You have the information, and you have your suspects. You have a time limit to which you must adhere to, and you must vote before that time ends. You may ask me questions if you wish, but-don't ask me to tell you who did it. Or anything else ridiculous. Do make your questions pertinent to what is happening, please.

[With that, she stands and strolls over to the station to make herself tea. Looks like there's no other choice aside from having tea and crackers; the clock is ticking.


The trial for the murder of Proto Man, the Alphabet, has begun.]
 
 
25 July 2019 @ 03:18 pm
THE FIRST INVESTIGATION


[Friday morning dawns. It's a surprisingly brisk day; the winds are cold outside, and the sky is dark with its lack of sky. Well, a normal sky that one would be used to, at least.

The rats can be heard scurrying to and forth, in the walls. All seems to be as normal as it can be, this morning.]
 
 
22 July 2019 @ 09:04 am
WEEK 2


[It is again early morning when the train docks next. This time, however, the dock is not as busy. There are few trains to be seen, and even fewer people. Only a man stands at the dock, teeth sharp in his smile, scelera a deep gold as he stares beneath his fedora.

"Unexpected," he said with a smile. A two-dimensional dog with the head of a scribbled black cloud hops by, ignoring him. "But not unwanted. Do make yourselves comfortable."

This new place is known as Victoria's Chasm, named after an Empress. No, not that one. Her Thrice-Renewed Majesty is quite comfortable on her Throne, and rulled for much longer than 99 days, thank you very much.

In the distance, black begins to erupt like tendrils. Lightning flashes through the clouds. This is the land of monsters; tread carefully. And do not despair, whatever you do.


There are fifteen strangers left in this place.]
 
 
21 July 2019 @ 11:09 am
SKREEEEE!


[It's about three o'clock when the train suddenly hears something like the cry of a crow. It's not coming from inside the train, either; it's coming from the outside.

Almost instantly, the speaker system comes to life, and the Conductor's voice echoes through the cars.]


Attention, all passengers and crew! We are under attack. Please come to armaments if you are willing. Otherwise, please congregate in the lounge for your own safety. Immediately, please.

I will meet those of you coming to the weapons.
 
 
15 July 2019 @ 07:18 pm
WEEK 1


[The train wouldn't stop. Not until very early the next morning. The few who might have been awake would be able to exit the train, entering the cool twilight of the dawn. The star is dark, and few stars can be seen in the sky as a cold breeze begins to blow from the mountain beyond. You can see some chunks of rock floating idly nearby, far away from the station that it won't hit trains, but near enough that one can see they are larger than the train they just disembarked.

Lastly, laid out in front of them, the first port of call: Menahoven. The mountain: The Throat of the World.

But which world? Who knows. Not any of yours. Maybe it doesn't matter. Not when you are so far from home. Not when you have no way to get off this rock without the aid of the trains-and they will not let you pass.

It looks like you're stuck here until the Conductor decides to leave. In the meantime, everyone will need to get comfortable.


There are fifteen strangers left in this place.]
 
 
14 July 2019 @ 06:07 pm
ALL SHALL BE WELL


[The first thing you realize upon waking up is the horn of a train echoing through the room you are in. You will notice immediately that the room you are in is not yours. The bed you are in isn't the one you call yours. Your clothing is not what you were wearing last either. And if you are where you had been, you can't tell. The windows-what few there are-are tinted, and you can't open them. There is a paper on the desk that doesn't belong to you, with rules that you must follow for reasons you can't fathom. And when you open the door to the room you are in, you find—

a train. You are on a train. You can hear the chugging, faint though it is, though the walls. There is something else you can hear as well-footsteps. Cries. Shouts.

You are not alone. There are others on this train with you, headed to who knows where, having been brought here for who knows what reason or how. You really hope it's not for anything untold. You really hope someone will explain soon.

For now, all that there is to do is gather one's bearings and see who else is trapped here. Because, right now, that is what you are, along with everyone else. Best get comfortable. You may be here a while.


There are fifteen strangers left in this place.]
Tags:
 
 
25 May 2019 @ 10:23 pm
EPILOGUE


[When the light of BREW fades, everyone finds themselves outside of a bar or lounge, of sorts.]


Oh no.... )
 
 
24 May 2019 @ 09:38 pm
FINAL TRIAL


[Soon enough, soon enough.

The ticking doesn't stop by the time everyone starts to congregate at the temple. It's ultimately not hard to find; after going north for a little bit, it becomes all too clear where the temple is.]



It stands out quite easily. )
 
 
22 May 2019 @ 09:23 pm
FINAL INVESTIGATION


[The morning of the last day-the day of the deadline promised by the Elder Steward--there is a loud CRACK that echoes through the Mansion. It comes above, over, and around them.

Indeed, it seems to originate from outside.

Those who go outside will find themselves staring at a sky that is cracking everywhere. The cracks Osomatsu had seen before had somehow spread over the days unchecked. Now, the cracks become larger and larger, until finally, the sky itself breaks.

Glass-like pieces fall downwards as it shatters, dissipating lone before they hit the ground into sparkles. A cool breeze suddenly blows through the garden, while the sun suddenly appears for the first time, shining high in the sky. A...slightly creeping-looking, laughing sun, but that doesn't seem to be an illusion, unfortunately. Also it doesn't look ready to swoop down to attack them, which might be a small comfort.

The hole in the wall that had been made earlier is still there, large enough to crawl through. And when they do, the Strangers will find themselves in a more open grassy field, with a beach to the south.

The nice weather and grass, however, is not all that is there. It's clear there are other places in this complex to explore.]





[Before anyone can react, there is the sudden telltale ticking that begins in their heads, and their investigation scrolls appear. It's clear that the Stewards have started a countdown for them to get to the Temple, which sits beyond their immediate area, within a forest of trees that the grass transforms into. But, perhaps, the Strangers can use this to their advantage. Now, they know they have a time limit to search these places for more information about just why they are there.

Perhaps, now, they might have a chance to find something useful.

There are six strangers left. Best get to work.]
 
 
19 May 2019 @ 12:50 am
FINAL WEEK


[There are no new floors that open today.

No food, if you didn't bring any with you. No way to figure out how much more anyone can take of this. There's just no way to know. Half of your number are gone. Half of your number either betrayed, or were betrayed. It is overwhelming and terrible-and who knows what more is to come.

You can feel the shift in the air. The fear, the strain, the tension, between everyone who is left. What can anyone do? Is there any way out of this? Is everyone truly condemned, after all? Who will betray whom?

What will happen next?


There are seven strangers left in this place.]

((OOC NOTE: This post is your last chance to have your characters explore the Mansion and all of its corners for possible clues. After the Final Investigation is open on Thursday, the Mansion will still be accessible, but the Strangers will be unable to uncover any new clues-or alter their Nightmare levels-in Investigations or Encounters.

You have been warned.
))
 
 
18 May 2019 @ 09:30 pm
[so... that was another fun-filled trial. when Osomatsu finally is free from his coffin and he leaves the ossuary in a hurry. he's... well, he's not happy, but he feels better that Emma and Ambrosine were spared. he wonders if it's even worth having a meeting right now, but it might be a good idea to collect their heads.

everyone's in bad shape right now.

he doesn't have enough paper to write everyone notes, so he'll just go around the mansion and search for the other guests]


I'm holding a meeting in the parlor. If you have food, you wanna share?

[you don't have to share your food, though, he explains. you can just bring yourself! after that, he'll go down to wait. he doesn't have any of his own food to share, but he has the healing beer, which he does bring with him]
Tags:
 
 
Current Mood: blank
 
 
18 May 2019 @ 07:06 pm
THE THIRD PROSCRIPTION
(CW: Coffins, claustrophobia in general, skeleton bones)


[Suddenly, a bright light from above lights up, same as last week, from the bone chandelier. he light only seems to shine on one individual, as the Elder Steward appears, his hood off, grinning.]



[He is silent, for a moment.

Then, he finally opens his mouth.]


. . . )
 
 
17 May 2019 @ 10:51 pm
THE THIRD TRIAL


[After the finale clues are found, the ticking which we totally didn't forget to add to the investigation post in everyone's head stops, and the Elder Steward's voice echoes through the webs.]

Excellent. Now, please, proceed to the ossuary! Do not tarry.

[Just like before, the Ossuary rumbles upwards to accept the remaining Strangers, with bats hassling those who take too long. Just like before, chains drag everyone to their respective coffins, and in the center are souls for sustenance. You might expect the only true difference to be that piles of skulls now replace the coffins where Zelda, Bangladesh, and Jun might have otherwise stood when they were alive. However, one more change has been made - Eric's coffin is now quite a bit fancier and even a little less coffin-looking. For example, it has a nice chair! Apparently there's some favoritism afoot.

Once everyone is in place, the Elder Steward strolls forward to the edge of the circle, hands crossed beneath his robes. The scrolls glow to reveal the evidence and the suspect list as this happens.]


THE OVERBOARD
THE CIRCUIT
THE RUBBER
THE NEON
THE ENEMY

Now. Let us get started, shall we?

[And with that, the ticking begins anew. Someone killed. It's time to decide who's responsible.

The trial for the murder of Jun Ushiro, The Launcher, has begun.]
 
 
16 May 2019 @ 11:14 pm
THE THIRD INVESTIGATION


[How is everyone, this morning?

No doubt, most of you are sleeping. Perhaps you are dreaming. Whether they are dreams or nightmares are irrelevant. Hopefully, none of you are heavy sleepers. Especially not when there is a very loud BANG that suddenly permeates through the ceiling right above the bedrooms.. The force of the impact is such the rooms actually shake, sending dust onto those in their bed.

If that didn't wake someone up, then the sudden scream coming from upstairs at roughly the same time will do it, right?

In other words. Good morning, Strangers. Something is happening upstairs.

Best to check it out, and quickly.]
 
 
12 May 2019 @ 12:16 am
WEEK 4


[To say that the mood of the remaining Strangers is...low...is an understatement. The revelations about Eric, and the death of the innocent Zelda, no doubt weighs on everyone's minds, now. It's a terrible blow, and deep down, those who are left probably know it.

That won't be the only thing come morning, however. When everyone wakes up, they will find that their memories have changed once more, as have the rules. More than that, a new floor has opened up-and something is wrong.

Of course something is wrong. Everything is wrong. Everything and everyone is wrong. Wrong wrong wrong wrong wrong. What can you do? Is there anything that can be done? And-will vengeance be taken for Zelda? Eric is now a free kill, after all. Then again, what's to stop Eric from killing again? He's no longer bound to the rules of the murder, after all...

Is there any hope left? Or is it only a matter of time before everyone well and truly snaps?


There are ten strangers left in this place.]